An object that plays audio data from a file or buffer.
Declaration
class AVAudioPlayer : NSObject
Overview
Use an audio player to:
-
Play audio of any duration from a file or buffer
-
Control the volume, panning, rate, and looping behavior of the played audio
-
Access playback-level metering data
-
Play multiple sounds simultaneously by synchronizing the playback of multiple players
For more information about preparing your app to play audio, see Configuring the Audio Playback of iOS and tvOS Apps.
Important
For more advanced playback capabilities, like playing streaming or positional audio, use AVAudioEngine instead.
developer.apple.com/documentation/avfoundation/avaudioplayer
Apple Developer Documentation
developer.apple.com
How to play a sound using Swift?
How to play a sound using Swift?
I would like to play a sound using Swift. My code worked in Swift 1.0 but now it doesn't work anymore in Swift 2 or newer. override func viewDidLoad() { super.viewDidLoad() let url:NSURL =
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